Originally worshipped by the pagan tribes of Germania and the black forests that encompassed it, Meepo is a mischievous spirit of the earth who enjoys burying his enemies alive in mountains of rock spikes, pinning them down into helplessness as he pummels them into submission with his mighty shovel. The most disturbing of the Geomancer’s powers, however, is his ability to separate his being into multiple selves, each as powerful as the original and making him potentially four times the trouble for the unlucky who encounter him.
Meepo the Geomancer facts
+ Meepo has the highest XP rate among all heroes in dota
+ Can surely kill most of heroes in level 6, and totally farming out every creep wave in lvl 7.
+ The one and only hero that doesn’t have a “Cooldown” with trap skill (Earthbind)
+ Only Tinker And Meepo that can control more than one lane at the same time.
- Lion And Lina are your worst enemy.
- Need a Skillful hand to extra fast creeping, jungling, killing, microing and teleport anyway.
Meepo geomancer Item Build (This item only depends on the condition but its mostly important)
Start Item
And to complete the Item Set
Meepo Geomancer Skill Build
Earthbind (E)
Rains earthen spikes across a target area, pinning down all enemy units in the 225 AOE. Lasts 2 seconds.
Level 1 – 500 casting range.
Level 2 – 750 casting range.
Level 3 – 1000 casting range.
Level 4 – 1250 casting range.
Mana Cost: 100
Cooldown: 20/16/12/10
Poof (F)
Drawing mystical energies from the earth, Meepo can teleport to another Geomancer, leaving destruction in his wake. After channeling for 2 seconds, Meepo instantly teleports to nearest target Geomancer, dealing damage in 400 AOE in the departure and arrival locations.
Level 1 – 40 damage.
Level 2 – 80 damage.
Level 3 – 120 damage.
Level 4 – 160 damage.
Mana Cost: 140/120/100/80
Cooldown: 20/18/16/14
Geostrike (G)(Passive)
The Geomancer enchants his weapon with the essence of the earth, crushing the life from his enemies and numbing their legs. Slows target movement speed and deals 15 damage per second. The effects are additive with other geomancers. Lasts 2 seconds.
Level 1 – 5% slow.
Level 2 – 10% slow.
Level 3 – 15% slow.
Level 4 – 20% slow.
Mana Cost: N/A
Cooldown: N/A
Divided We Stand (D)(Passive)
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If one clone dies, they all die.
Level 1 – 1 Geomancer.
Level 2 – 2 Geomancers.
Level 3 – 3 Geomancers.
Level 4 -
Mana Cost: N/A
Cooldown: N/A
1. Earthbind
2. Poof
3. Poof
4. Earthbind
5. Poof
6. Divided We Stand
7. Poof
8. Earthbind
9. Earthbind
10. Geostrike
11. Divided We Stand
12. Geostrike
13. Geostrike
14. Geostrike
15. Stats
16. Divided We Stand
17 - 25. Stats
Meepo geomancer Enemy VS Best Allies
Meepo the geomancer worst enemy are stuner, most of game that played got lost because there are stuner AoE like Magnus, Stone Giant, Leviathan and Lich. There is no time to cast poof for each meepo coz you’ll stuned for a period of second, they will hit you first because you’re the weakest also the trouble some in team clash. And you will find that poof isn’t effective when you got hit by Tiny’s Avalanche. Some meepo will poof, other won’t. Best Friend also your worst enemy. Stuner will make you easier to position your earthbind and do poof easier.
Tidak ada komentar:
Posting Komentar